![]() ![]() The system cannot find the file specified. Failed to load assembly 'NativeUI.dll': System.IO.FileNotFoundException: Could not load file or assembly 'file:///E:\#SteamGames\steamapps\common\Grand Theft Auto V\scripts\NativeUI.dll' or one of its dependencies. To turn this feature off, remove the registry value. ![]() Note: There is some performance penalty associated with assembly bind failure logging. To enable assembly bind failure logging, set the registry value (DWORD) to 1. File name: 'file:///E:\#SteamGames\steamapps\common\Grand Theft Auto V\scripts\' at ._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurit圜hecks) at (AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurit圜hecks) at (String assemblyFile, Evidence securityEvidence, Byte hashValue, AssemblyHashAlgorithm hashAlgorithm, Boolean forIntrospection, Boolean suppressSecurit圜hecks, StackCrawlMark& stackMark) at (String assemblyFile) at (String filename)WRN: Assembly binding logging is turned OFF. ![]() Failed to load assembly '': System.IO.FileNotFoundException: Could not load file or assembly 'file:///E:\#SteamGames\steamapps\common\Grand Theft Auto V\scripts\' or one of its dependencies. File name: 'file:///E:\#SteamGames\steamapps\common\Grand Theft Auto V\scripts\Advanced Bodyguards.dll' at ._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurit圜hecks) at (AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurit圜hecks) at (String assemblyFile, Evidence securityEvidence, Byte hashValue, AssemblyHashAlgorithm hashAlgorithm, Boolean forIntrospection, Boolean suppressSecurit圜hecks, StackCrawlMark& stackMark) at (String assemblyFile) at (String filename)WRN: Assembly binding logging is turned OFF. Failed to load assembly 'Advanced Bodyguards.dll': System.IO.FileNotFoundException: Could not load file or assembly 'file:///E:\#SteamGames\steamapps\common\Grand Theft Auto V\scripts\Advanced Bodyguards.dll' or one of its dependencies. Loading assembly 'Advanced Bodyguards.dll'. Loading scripts from 'E:\#SteamGames\steamapps\common\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_9D65D0F0'. So i manually created a scripts folder and installed a few mods and this is what i got: Created script domain 'ScriptDomain_9D65D0F0' with v2.10.5. Failed to reload scripts because the directory is missing. Loading scripts from 'E:\#SteamGames\steamapps\common\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_57C54688'. ![]() I've been having issues loading every mod that is made for DotNet, this is the log that i get if i just launch the game without manually creating a scripts folder: Created script domain 'ScriptDomain_57C54688' with v2.10.5. ![]()
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